Advantages of Virtual Reality in Training Part III
Ideal for Millennials: There has been a significant amount of research completed around the habits, motivations and needs of the largest age group in the workplace today, the Millennials. As a result, it has been concluded that the millennial student not only responds better to innovative training, but in fact almost demands it, assuming you want your training to be successful. Understanding that, virtual reality training is an ideal fit for the millennial, as they are offered an immersive, technically advanced mode of training that was not available just a few years ago. Simply put…you want your workforce to look at training as a positive experience, so offering a modality that they respond well to would be an important step towards success.
Learning Retention is significantly increased: In many instances, instructor led training completed in a classroom environment still exists today as many believe, rightly so, that most students retain information better when they can practice an activity “hands-on”. With 360 video and virtual reality, the student can not only have that same experience, but in many instances a far more immersive learning environment could be created that provides multiple paths to follow, interactive tests for understanding and access to an endless amount of information easily accessible through hot spots. While there may still be a few activities that are not ideal for virtual reality, I would suggest these activities are growing less in number as we continue to see greater advances in virtual reality and 360 video.
Positive Reputation: Organizations such as Saint John Ambulance that utilize 360 video and virtual reality training are viewed as leaders in training, at the forefront of technology. Potential employees, especially the millennials we discussed earlier, are more likely to want to work for a company that fits this profile. Conversely, organizations that offer outdated training solutions, may have a more difficult time retaining their employees for the simple reason that the employee viewed them as behind in technology. Considering most in the workforce have literally grown up surrounded by a never -ending onslaught of technological advances, the optics of a company being behind in this area can only be negative.
Next week I will conclude this discussion, offering my own ideas on a few potential uses for 360 video and virtual reality training that I have been discussing with my teammates here at Pathways Training and eLearning.
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