I wrote recently about the fact that virtual reality is the next evolution in eLearning and that it will be the next big trend in training. The reason why virtual reality will change the way in which we do training, is because virtual Reality (VR) offers new and innovative ways to engage with customers and learners (note Pathways Training and eLearning was the first developer of virtual reality eLearning using 360 video in Canada). Virtual reality eLearning allows simulation
Virtual Reality or VR is the use of computer technology to generate an immersive and interactive environment for the user. By using a VR headset that users are placed in a simulated environment that they can then interact with and have experiences which mimic real life. VR is a technology that has continued to grow in popularity while at the same time becoming more affordable, but how can this be used to improve your digital training and deliver a better learning experience?
As with every new technology, VIRTUAL REALITY eLearning offers a lot of possibilities in almost every field to make things more interactive. We must admit, however, that we are still a few years away from actually having full implementation of VIRTUAL REALITY on our day-to-day lives, and we are slowly seeing advances, especially in the entertainment industry. In fact, the trend is for entertainment giants (like Sony, Microsoft or Nintendo) to come up with new technology that
Thank You for Your Overwhelmingly Positive Response to Our Virtual Reality and 360 Video eLearning Work! We went to DevLearn last year to find a new technology to bring back to Canada. This year we were there to present on our virtual reality eLearning solution that we created with 360 video and interactive hot spots (all created with custom code). While in Las Vegas, it was great to see so many great Canadian companies presenting at an international training conference and
Pathways Training and eLearning has created Canada’s first virtual reality eLearning and we have been showing this great technology to several Canadian executives. Interestingly, we are hearing some interesting feedback from companies on their thoughts on how this new and innovative technology can be used. To increase revenue and sales to clients – An executive in the banking industry mentioned what a great technology this is, to increase sales to clients. A customer is mor
We have been talking about Virtual Reality in eLearning for quite some time now, and are actually very proud to have produced one of Canada’s first Virtual Reality eLearning modules (which, by the way, we will be presenting at DevLearn later this year!). But there is always the question “What’s next?”. Of course, one of the next steps is to improve certain processes in the production of VR eLearning modules, to increase the effectiveness technology-wise and learning-wise, but
As some of you may know, a couple of weeks ago, Pathways Training and eLearning presented the Virtual Reality eLearning module at the I4PL Learnfest in Toronto. While the outcome of our presentation was really good, I have to admit that it took a lot of work for us to have a successful presentation, from preparing graphical assets, to creating strategies to mitigate any technological issues. Here is a brief description of some of the things we prepared for our presentation at
There is a lot of talk now in days, about how Canadian companies should be more innovative. But what does that mean in the training industry? Some people tend to think whiteboard animations are innovative, and gamification. For some companies just moving away from classroom learning to eLearning or blended learning is innovative, but the reality is there are many new ways Canadians can be innovating their training methods. Virtual reality eLearning is here and it is amazing