DEVELOPING GAMES FOR ELEARNING ROAD MAP – PART 3
DEVELOPMENT PHASE 1ST PLAYABLE This stage is about programming the skeleton version of the game. At the end of this stage we have functioning versions of all of the games features. Graphics are being developed. PROGRAMMING Program the game to meet the specifications detailed in the GDD. Program the functionality of all features. Use proxy or placeholder graphics for visual representations. Use test environment to develop basic functionality and features. ART DEVELOPMENT Graph